If Arthur died with high honor, Charles will state to John " a good man, as much as any of us could’ve been".Charles Smith's description of Arthur is affected.How characters speak of him in the epilogue is determined by honor: With low honor, Arthur's tombstone is without any flowers and is weathered-looking, while reading " Blessed Are Those Who Mourn For They Will Be Comforted".Also, in the area of his tombstone, an Eagle spawns.With high honor, his tombstone is pristine and adorned with flowers, with his epitaph reading " Blessed Are Those Who Hunger And Thirst For Righteousness".Arthur's death is ultimately determined by his honor: with high honor, Arthur succumbs to his tuberculosis and battle wounds, but with low honor, Arthur is killed directly by Micah Bell.Īrthur's level of honor also affects his legacy: With low honor, Arthur instead remembers negative and defeatist words. Honor level also affects the voice flashbacks present in both his last ride and after his diagnosis of TB with high honor, he remembers more positive and hopeful words. The animal present in Arthur's visions is dependent on honor with high honor, Arthur sees a buck basking in the sun's rays, and with low honor, Arthur sees a black coyote in the rain. Low-honor Arthur is also proud and more motivated by money, displaying qualities of greediness and vengefulness while being apathetic to the struggles of others.
Contrarily, with low honor, Arthur is depicted as a more selfish person, prioritizing his own desires over those of others. A high-honor Arthur is more selfless and considerate of others, putting a greater emphasis on keeping the women safe and helping John's family. However, players should note that the latter can sometimes be acquirable with the corresponding amount of positive honor, likely as a result of a glitch.Īrthur Morgan's honor affects dialogue in many of the game's story cutscenes, as well as his ending. If the player reaches an honor rank of -4 (low honor), the "Gunslinger Ebony Grip", exclusive to the Double-action Revolver, becomes available for purchase. Once the player reaches rank 4, the "Hero's Pearl Grip" for the Cattleman Revolver becomes available. Meanwhile, having low honor allows the player to loot better-quality items from dead bodies. At rank 2, stores offer a 10% discount at rank 4, stores offer a 25% discount and at rank 8, stores offer a 50% discount. Much like in Red Dead Redemption, the player can receive discounts from various stores if they have high honor. Unlike in Redemption, the protagonist’s honor is capped at the beginning of the game, and - until later in the game - can't be maxed out as fully bad or good. Unlike its predecessor, honor plays a more important role in the story.
Honor is a returning system in Red Dead Redemption 2. Bad deeds will increase Marston's bounty, while good deeds can reduce his bounty. Honor also directly affects Marston's bounty levels. Marston will also insult people instead of greeting them.Įquipping the bandana does not prevent actions from influencing the honor system. Players with low honor can bribe eyewitnesses for less, enjoy discounts in the shady town of Thieves' Landing, their whistle can beckon a special, unique Dark Horse with a white face and red scars, and eyewitnesses (but not lawmen) won't dare snitch for anything less than murder. If the Hero honor rank is maintained after receiving the Obscuridad, random nuns will occasionally give the player gifts of money or ask for charity (~$70). Players with Hero honor rank have a chance of a random encounter with a nun who bestows the Obscuridad del Santo Andres, a kit item that makes enemies less accurate. The psychological effect of honor on NPCs is relative to Marston's fame level.Ī player with high honor is rewarded twice as much pay for jobs and bounties, is bestowed the Duster Coat, and finds that nearly all shopkeepers offer discounts, while lawmen and eyewitnesses alike will sometimes overlook minor crimes. Honor will affect how NPCs interact with the player in different ways, depending on whether one has accumulated high or low honor. If authorities are made aware of Marston's negative actions (usually when the actions are witnessed by law enforcement or an eyewitness), Marston will also incur a bounty. Alternatively, taking negative actions - like opposing or attacking lawmen, aiding thieves and outlaws, stealing, and violent actions toward innocents (such as murder) - will result in the loss of honor. Performing certain positive actions - like saving citizens under attack by criminals/animals, or aiding lawmen - will earn the player honor.